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The start to exploring code through our best programs available! 

Our sessions are specially crafted to engage your pre-teen and teen learners in STEM-based fun while teaching them the essential elements of science in their everyday world.

Tinker Club 10-14

Technology Class

Level 4: Master Makers

Robotics with Microbit
Duration: 105 min.

Master Makers is a robotic class where students are introduced to Micro: bit, Microbot is a small computer designed by Microsoft and BBc with 5 different sensors and very capable.

During the course, we propel young minds into a realm of critical thinking and hands-on learning. We kickstart the journey with key questions that ignite curiosity:

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  • How do our everyday gadgets and technology work?

  • How does a smartwatch accurately count our steps?

  • How do garage doors magically open on their own?

 

In this robotic adventure, kids take the coding helm, with 70% of their time dedicated to crafting mini gadgets from batteries, motors, LEDs, and construction materials. They delve into the world of STEM and tackle challenges using their own critical thinking and boundless creativity.

Level 5: Smart Robotics Lab

micro:bit & ELECFREAKS
Students to Teacher: 8:1
Duration: 105 min.

Using gained knowledge about micro: bit , the students will be introduced to mechanical engineering combined with robotics. every session they will make a gadget and program automated version of it. The programs varies from sliding doors, to an obstacle evidence door and remote control.

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Learning objective:

  • Deepen understanding of how code interacts with hardware by building and programming integrated systems (sensors, motors, and controllers)

  • Apply engineering design processes to solve open-ended, real-world challenges with multiple possible solutions

  • Strengthen problem-solving skills by breaking complex problems into smaller parts, testing hypotheses, and iterating solutions

  • Deepen understanding of how code interacts with hardware by building and programming integrated systems (sensors, motors, and controllers)

  • Apply engineering design processes to solve open-ended, real-world challenges with multiple possible solutions

  • Strengthen problem-solving skills by breaking complex problems into smaller parts, testing hypotheses, and iterating solutions

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Level 6: Introduction to AI with Micro: bit 

Students to Teacher: 8:1
Duration: 105 min.

Embark on an exciting journey into the world of Artificial Intelligence (AI) with the Introduction to AI with Micro: bit course. Designed to ignite curiosity and creativity in students, this course blends cutting-edge AI technology with hands-on experience using the versatile Micro: bit platform.

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Throughout the course, students will work on a variety of projects, including face recognition, self-driving cars, and voice-commanded devices. These projects serve as practical examples, allowing students to apply their newfound knowledge to real-world scenarios and develop critical problem-solving skills.

Learning Objectives:

  • Explore the fundamentals of artificial intelligence and understand how it is used in everyday life

  • Learn how machines “think” by working with basic AI concepts such as pattern recognition, decision-making, and data training

  • Integrate AI concepts with hardware using BBC micro:bit to build smart, interactive systems

  • Develop programming skills by creating projects that respond to inputs, learn from data, and make simple decisions

  • Understand how sensors, data, and algorithms work together to power intelligent devices

  • Design and build AI-powered projects such as smart alarms, environmental monitors, or interactive games

Science Class

Level 7: Future Inventors

Project-Based Course
Students to Teacher: 10:1
Duration: 105 min.

  • Apply all previously learned skills to design and develop original, project-based solutions from concept to creation

  • Experience entrepreneurship-inspired learning by pitching ideas in a format similar to Shark Tank

  • Follow a structured innovation process: ideation, planning, prototyping, testing, and presentation

  • Develop advanced problem-solving and critical thinking skills through complex, open-ended challenges

  • Integrate multiple STEM disciplines, including coding, electronics, and 3D modeling, into cohesive projects

  • Strengthen creativity and innovation by designing unique solutions to real-world problems

  • Build project management skills such as time planning, task organization, and iterative improvement

  • Enhance collaboration through teamwork, peer feedback, and shared responsibilities

  • Develop confidence in public speaking by presenting projects with clear purpose, design process, and outcomes

  • Apply practical skills to bring ideas to life, preparing students for real-world innovation and future STEM pathways

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